Here are a few assets I've been working on for an abandoned mineshaft environment using Unreal. I should have game-engine renders soon with foliage and trees. It's next!
Sunday, December 1, 2019
Updated work on garage props for a garage environment project
Artstation post
Past and new props completed for new garage environment project.
Modeled in 3DS Max and Modo
Materials in Painter and Alchemist
Renders in
Past and new props completed for new garage environment project.
Modeled in 3DS Max and Modo
Materials in Painter and Alchemist
Renders in
Monday, June 17, 2019
More new assets in Substance Painter
3DS Max
Substance Painter
These assets were first modeled in high and low poly. Then had maps baked using Substance Painter. Also textured the objects in Painter before taking them to Marmoset.
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