Sunday, December 1, 2019

New Mineshaft Environment project - Track

Here are a few assets I've been working on for an abandoned mineshaft environment using Unreal. I should have game-engine renders soon with foliage and trees. It's next!




Updated work on garage props for a garage environment project

Artstation post

Past and new props completed for new garage environment project.
Modeled in 3DS Max and Modo
Materials in Painter and Alchemist
Renders in










Monday, June 17, 2019

More new assets in Substance Painter

3DS Max
Substance Painter

These assets were first modeled in high and low poly. Then had maps baked using Substance Painter. Also textured the objects in Painter before taking them to Marmoset.





















Recent Assets rendered in Marmoset

3DS Max
Substance Painter
Marmoset Toolbag




Forza Horizon 4: LEGO

Forza Horizon 4 LEGO Speed Champions E3